Nook is a native iPhone and iPad app for tracking the games you play across every platform you play them on. If you are arriving from another tracker, this is how it differs.
Backloggd is a web-based game log with an active community. If you want the same habit in a native iPhone app, here is how Nook approaches it.
GameTrack has tracked games on iPhone since 2016. Nook is the newer, design-led take, built around playthroughs rather than a single played or not-played state.
Minimap syncs your library from Steam, PlayStation, Xbox and Switch and adds a social feed. Nook is the private, detail-first alternative.
Game tracking is an old category, and it shows. Most of the apps in it were designed years ago and have spent the time since adding features on top of interfaces they cannot rebuild without breaking habits their users already have. Using them today means dense screens, controls that no longer match the rest of iOS, and waiting for things to load that should be instant.
Nook has no such history. It was drawn for the current version of iOS from the first screen — native controls and system materials, real Dynamic Type support, a deliberate dark mode, fluid animation, and layouts built for one thumb on a large phone. It opens instantly and stays fast as your library grows.
Design is the kind of claim you should check rather than take on trust, so the screenshots on the home page are the argument.
Game tracking grew up on the web — Backloggd, Grouvee and HowLongToBeat are all browser-first, and none of them ships an official iPhone app. That works when you are at a desktop, and works much less well when you have just finished a game on the sofa.
Nook is built the other way round: a native app first, with iCloud keeping your library, collections, ratings, notes and playthrough history available across your Apple devices.